Class UIComponentModule<T>
Inheritance
System.Object
UIComponentModule<T>
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: NoXP.RuntimeComponents.dll
Syntax
public abstract class UIComponentModule<T>
where T : UIComponent
Type Parameters
Constructors
UIComponentModule(T, String)
Declaration
public UIComponentModule(T owner, string areaName)
Parameters
| Type |
Name |
Description |
| T |
owner |
|
| System.String |
areaName |
|
Fields
_eventHandler
Declaration
protected EventTrigger _eventHandler
Field Value
| Type |
Description |
| UnityEngine.EventSystems.EventTrigger |
|
Declaration
protected string _nameModuleTransform
Field Value
| Type |
Description |
| System.String |
|
_owner
Declaration
Field Value
Declaration
protected RectTransform _rectTransform
Field Value
| Type |
Description |
| UnityEngine.RectTransform |
|
Properties
EventTrigger
Declaration
public EventTrigger EventTrigger { get; }
Property Value
| Type |
Description |
| UnityEngine.EventSystems.EventTrigger |
|
Owner
Declaration
Property Value
Declaration
public virtual RectTransform RectTransform { get; }
Property Value
| Type |
Description |
| UnityEngine.RectTransform |
|
Methods
ApplyColors(IColorSchema)
Declaration
public virtual void ApplyColors(IColorSchema schema)
Parameters
Init()
Declaration
protected abstract void Init()
Refresh()
Declaration
public virtual void Refresh()
SetActive(Boolean)
Declaration
public virtual void SetActive(bool active)
Parameters
| Type |
Name |
Description |
| System.Boolean |
active |
|